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Vergo the Cursed
[Vergo the Cursed One]
| Level: 110 | HP: 5,279,178 |
| Attack Rating: 57 | Defense Rating: 57 |
| Attack: 7941 | Defense: 143 |
| Fire Resistance: 55 | Ice Resistance: 55 |
| Lightning Resistance: 55 | Mental Resistance: 55 |
________________________
Recommended Classes:
- Musketeers
- Wizards
- Scouts
- Emilias
- Fighters (With Good Armor)
The tanks:
- You guys are very important here, Follow the orders of the raid leader. Don't lure the mini bosses if you are not the lurer. Don't Attack Vergo unless you're given the instruction to attack him. Don't use weapons that have fear, poison, burn or blind. Make sure you have metal armor or elite leather armor to at least survive 1 hit of vergo. If you are a Wiz tanking, avoid taking more than 1 character, don't cast anything, keep clicking your way through the circle and DON'T STOP; one bad move and your whole raid party will be wiped.
- Wizards: Your job is to cast protection field on the tanks and damage dealers, or tank if the "Circle" is decided to be used to complete Vergo. When killing the Adds (mini bosses) stay with the group and spam HoD, you want to stun the enemies so the rest of the group can kill them. Do not cast any other ESP buff besides protection field.
- Musks: Stay with the group, and kill the adds until the leader makes the call to kill the Canon mini boss. After that, just attack Vergo with normal attacks; don't use skills.
- Scouts: Keep reviving the fallen allies, don't ress the tank's chars if he is still tanking with one of his characters. Cast the Attack and Speed buffs, don't cast Fortitudo.
- Emilias: You have to keep casting protection field, and ressing the fallen allies. DO NOT CAST OTHER BUFFS.
- Fighters: Pure DPS is what you want, DPS and Defense, so Javs and Blunts are good here.
- The Circle is the best way to do this raid, but its risky and long. If you want your party to finish the quest fast, just buy AM boosts, and attack Vergo from the start. I recommend the circle if your clan is not well equipped.
Instructions:
- Make a group in the square on the left side of the square were the tomb is located (talking about the squares in the area map, the "cords" squares).
- Make sure everyone's buffed, and ready to go.
- Don't use Defense mode on the Scouts, if you can play in individual mode and use the scout manually when needed.
- The raid leader, drag the silver hammer to the tomb.
- You'll see a msg in your screen, and a dialogue by Vergo. Your whole Raid party should by buffed before the hammer is used; why? because after that msg, there will be over 25 monsters with ice attribute and above level 90 attacking everyone in the group. Stay calmed, Wizards should use HoD to stun those mobs, then the rest of the people should attack everything.
- The Best geared up player, should go to tank Vergo (not literally tank him, just keep vergo on him, while he runs in circles to keep the group safe until they go to kill vergo)
- Once you kill those monsters, ress every fallen player. Now its time to kill the "Adds" or Mini bosses.
- The Raid leader will select one player to go and get 1 of the mini bosses, and drag him all the way to the group.
- There the group should kill the mini boss (remember that stun will be needed to kill them fast). The mini bosses run away when they get attacked for a certain time, so this can take awhile.
- Once you kill the "Savi-di gavi of Main", "Skeleton Warrior of main" and the "Steel Anchor of Main", its time to kill the Canon Captain of Main.
- Musks and wizards should do fine here, just send them to attack the captain and keep ressing the fallen. DO NOT Attack VERGO.
- OK, so you finally finished with the adds, vergo will be a piece of cake now. Decide what strategy you want to use: A) The Circle | B) Full Attack | C)Whatever
- This guide will use the Circle. Select one of the Wizards from the team (the one that rarely lags, or that has less lag than anyone else). Send him to take the Aggro of vergo (yes, that means, attacking vergo once, after vergo kills the first tank).
- Now, the group should form a circle in the map (the smaller the better) of people. The best way to do this is building a turret, and everyone moves to the center of the turret.
- The Wiz Tank will have to drag vergo and keep going in "circles" around the players. Vergo wont attack them because he has aggro on the wizard, so the team should be fine as long as the wizard is alive.
- Wizard < Keep going in circles around the group, and don't you dare to stop.
- Group < don't use high graphics buffs, remember that a little lag can bring the wiz tank down with 1 blow of vergo.
- This is how the "circle" should go >
Vergo's the Red line, the wizard should keep going in circles around the group, while the group attacks vergo.
- Everyone in the group should be attacking vergo now. The life should be going down quite moderately.
- Once Vergo dies, he will drop a Key that should be used in the Treasure Chest that's on a ship wreck in Porto Bello quay.
- There you go =P now you have your reward
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Latest page update: made by Lothmak
, Oct 1 2008, 11:37 AM EDT
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