Thread started: Jun 2 2008, 4:59 AM EDT
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There are some good ideas in the guide but my personal meaning is that whoever made it. obviously wrote it in favour of the stances he use himself. cause there is a lot of things in this guide I dont get? and things i dont agree in!
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RE: guide.
By: ,
Aug 15 2008, 10:21 AM EDT
"Escrima is probably one of the most underrated stances, but it's probably the most useful/damage dealing stance until fighter hits 40 for heaven and hell. 3 swings make dagger better than all sword stances, hight speed and evasion are lifesavers vs bosses, and the skills are quite strong. I think if anyone wants to have a fighter that actually helps the fight on lower levels (instead just chasing enemies and hitting them for neglegable damage until a stronger character kills them off) escrima is the best choice." agree =P Actually, I don't usually use fighters but when I do I prefeer to use him with a dagger xD High Def + Nice Eva + Fast Attacks + Crits = Awesome! And the dagger can inflict extra damage to Light Armored mobs/players (ele, wiz, musk) and if the dagger has stun on it, its a total win lol
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