Equipment UpgradeThis is a featured page

This game has an equipment upgrade system that works by paying an npc for each "level" added to a weapon.
Enchantment - Wiki of the new world

A weapon (or defensive equipment) can be upgraded easilly up to +4. After +4 there's a chance that the weapon will break.

Upgrade Chance and Effects
First off, the general upgrading chance works like this:
"The following is speculation"
From information taken from different players, the success rate of the upgrade system works by %, and this list is the most accurate up to today.

Upgrade Level....Success Rate....AR/DR Bonus
+1.....................100%..............none
+2.....................100%..............none
+3.....................100%..............none
+4.....................100%..............none
+5.......................50%.................+1
+6.......................25%.................+1
+7.......................12%.................+1
+8........................6%.................+1
+9........................3%.................+1
+10......................1%.................+1


A weapon will glow depending on the level of the upgrade -
Weapons of level 1 to 4 won't have a glowing effect.


+5

White Glow
Equipment Upgrade - Wiki of the new world


+6


Golden Glow
Equipment Upgrade - Wiki of the new world


+7


Red Glow
Enchantment - Wiki of the new world


+8


Red glow and white shine
Enchantment - Wiki of the new world



+9


Complete rainbow glow, and full white shine.
+9 Thanks to BestianCourte


+10
Complete rainbow glow, and full white shine with shadow effects around it.
+10 (Low Res - Left | High Res - Right)
Note: These pictures were taken with all the options in minimum. +5 Unique weapons will have the +8 White shine with a white base glow.

Upgrade Accelerators
Currently, these accelerators cost 120 gold apiece in the cash shop. So what do they do? Well, their description is a little misleading and doesn't belie their true nature, so hopefully this guide will help.

Rating....N
26+.......20
25.........17
24.........15
23.........13
22.........11
21..........9
18-20.....4
14-17.....3
9-13.......2
1-8.........1

N is the number of str accelerators you'd need to use to double your success rate. It's also the max amount of accelerators you can use for that particular grade of AR/DR. So at +4->+5 it doubles from 50% to 99%, +5->+6 it doubles from 25% to 50%.

Keep in mind, any time you upgrade over +4, regardless of str accelerator, you still have a 1% chance of breaking the item.

Warning!!
You might have seen the laquers from the cash shop (the +5 and +6 laquer) will only protect the weapon from breaking if the upgrade FAILS from +5 to +6 (for the +5 laquer) or +6 to +7 (for the +6 laquer). If the upgrade fails, the weapon will go back to being a normal weapon (a +0 weapon) and the laquer will be consumed.
_____________________________________________________________________
What do I get for upgrading?
Every weapon upgraded after +5, will give the character an additional Attack Level/Defense Level (AR/DR). +5 will give 1, +6 will give 2, etc.

Also an incresed Attack/Defense (depending on the item that was upgraded)

Upgrade Increments
Different weapons have different ATK increases per upgrade. Armor give +1 defense power per upgrade. Gloves and shoes cannot be upgraded.

Weapon.............................ATK per Upgrade
  • 1h sword:.................+3
  • Epee:.......................+3
  • Saber:......................+4
  • 2h Sword:................+5
  • Polearm:..................+5
  • Dagger:....................+2
  • Main Gauche:..........+2
  • Rifle:.........................+5
  • Pistol:.......................+4
  • Shotgun:..................+4
  • Cannon:...................+6
  • Staff:........................+3
  • Rod:.........................+3
  • Bracelet:..................+4
  • Knuckle: .................+2
  • Leg Guard: ............+2

Note: Info taken from the guide made by Imac2much in the official forums. Thanks to him, we have this information.



Lothmak
Lothmak
Latest page update: made by Lothmak , Jan 1 2009, 7:36 PM EST (about this update About This Update Lothmak Edited by Lothmak

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Started By Thread Subject Replies Last Post
Anonymous outdated? 2 Jan 16 2010, 4:12 AM EST by Anonymous
 
Thread started: Jan 14 2010, 6:22 AM EST  Watch
is this outdated? because the +5 gives a golden glow and +6 gives a rainbow glow now.
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Drogen How to get better chances of Success without Accelerators?! (page: 1 2) 36 Nov 9 2009, 7:25 PM EST by Anonymous
Thread started: Mar 9 2008, 10:44 AM EDT  Watch
It is really simple you just need math and a good overall chance;) or rather probability calculus!

example:
An upgrade from +4 to +5 has a 5 sucess chance of 50%.

So how big is the Failure Rate after 2 failed upgrades in a row?
50%x50%x50% = 12,5%

the success rate to create a +5 upgrade after 2 failed ones in row is:
87,5% ;)

Why? When you flip a coin 3 times. there is only a 12,5 % chance that you will get all that 3 times the head.

So how can i use this for my upgrades without wasting expensive items??

Just waste cheap ones ;)!!

Example:

1.Get 10 broadsword and the item you really want to upgrade from +4 to +5. So know you upgrade all that broadwsword at +4 (this will cost you in total 870 vis).

2.Now you got 10x +4 Broadswords and the +4 item that you really want to upgrade.

3.Now you start to try to create +5 broadsword. And everytime when you fail 2 times in a row there is circa a 87,5% chance that the next update will be success.

4. So? After 2 failed Broadswords you try to upgrade the expensive item to +5 with a chance of 87,5%

BE WARNED! This chance can be change to your disadvantage when you create sucessfully for example 4x +5 Broadsword in a row and after that you get the 2 failures. So it is necessary to watch how the sucessrate was before the 2 failures.


greetz Drogen

ps: you can get better overall chance when you try to make more then 2 failures in a row with your broadsword. When you got 3 failures in a row the sucess chance will be 93,75%. but its hard to get 3 failures in a row without getting a large number of sucess in row direct before the failures.

A little advice: Buy 20 level 1 Broadsword and 10 level 4 Broadswords. Then try to create so many +5 level 4 Broadsword how you can with the technique from above. I've you dont have bad luck and you do everything correct you must get 7-8 +5 level 4 Broadswords.
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Anonymous +9,+10 gives only 1 extra AR/DR? 2 Aug 26 2009, 1:11 PM EDT by Anonymous
 
Thread started: May 25 2009, 11:02 AM EDT  Watch
+8 item:
http://ge.hanbiton.com/boarddata/files/30/2009/5/25/%ec%b2%9c%ed%95%9c%ea%b2%83.JPG
+9item:
http://ge.hanbiton.com/boarddata/files/30/2009/5/22/5455.jpg
so at +9 you get +2AR/DR as an extra after +8's +4AR/DR.
2  out of 5 found this valuable. Do you?    
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